Hermon is a 3D Generalist in the Chicago land area. Currently, he is the Lead Unreal Engine Artist at B&A, bridging the gab between the Architecture and the Real-Time (Unreal, Unity) and AR/VR Industry. Through research and iteration, Hermon is constantly building up his skills and staying up-to-date with the latest design methods and software.
Maya, Clarisse 5.0, Houdini, Nuke(Loading…)
World Creator 2, Speed Tree, Zbrush
Quixel Suite 2.0
Substance Painter, Designer
Photoshop, Illustrator, Premier Pro, After Effect
UE4 & 5, TwinMotion, Unity, Cryengine
Wheaton, IL, 60187
Hermonamogos@gmail.com